Monday, December 30, 2019

Human Trafficking Slavery Today - 1404 Words

Social service professionals work to address the problem of human trafficking in a number of ways. Social workers are unique in their approach to this issue because they can address it from a number of angles. For example, social workers concentrate on both the individual victim as well as their social and economic situation which distinguishes it from other professions such as counseling (Palmer, 2010). Social workers meet the needs of human trafficking victims according to the principles outlined in the National Association of Social Worker’s Code of Ethics. (Palmer 2010). Nancy Palmer (2010) notes, that despite some similarities, human trafficking victims have â€Å"more complex and wide-ranging service needs† than those who suffer from†¦show more content†¦Social workers are taught to not consider victims as illegal immigrants despite their unlawful presence within a country (Jones et al., 2007). Lastly, they serve as educators whose primary role is to prev ent future cases of human trafficking by educating groups who are at-risk (Conahan, Kyere, 2010). The movie Taken’s description of human trafficking is fairly accurate. Research has determined that perpetrators of human trafficking use three main ways to capture women for sex and labor trafficking. The first technique is the use of â€Å"false front agencies† or fake businesses such as modeling and marriage agencies (Hodge, 2008, p. 145). The girls are promised work or potential husbands and are then taken into bondage and used a sex slaves. The second way is to approach women already involved in prostitution and to offer them more money and an opportunity to move to another country. They are then taken into captivity and are forced to work as prostitutes without pay. The last method used by human trafficking groups is kidnapping individuals for sex and labor purposes (Hodge, 2008). Taken demonstrates the method of kidnapping through the violent capture of Kim and her friend by a group of Albanian traffickers. Kim was a minor and her story with human trafficking cle arly illustrates the dangers of minors traveling without guardians as established in studies. The movie additional lines up with research deeming that female American teenagersShow MoreRelatedHuman Trafficking Is Today s Version Of Slavery873 Words   |  4 PagesWe Are People Human trafficking is today’s version of slavery. Victims are forced into labor, prostitution, and other exploitations. In 2007 three brothers conspired together to trafficked women from Mexico to New York, Queens. The brothers threatened, assaulted, and psychologically coerced the young women and minors into prostitution. These men were committed to sex trafficking that one of the brothers, Victor Leonel Estrada- Tepal, forced his wife, who was only seventeen at the time, into theirRead MoreSlavery in History713 Words   |  3 PagesSlavery has been around for centuries, and still is present today with the development of custom definition. Slavery does not only affect the caucasian and the African americans. When you think of slavery, what do you think of? Who is affected? Slavery is so important because it was a geological and world-wide act. This act of slavery affected many people for the good and the bad. The economy and plantation owners were affected in the act of slav ery. You should be informed that, how slavery affectedRead MoreSlavery in the 21st Century1443 Words   |  6 PagesSlavery in the 21st Century For the majority of people, slavery brings to mind images of African people shackled in damp cargo holds of ships crossing the Atlantic. Slavery is something that most people think is part of history rather than a current global problem. But the reality is slavery still exists today and in some parts of the world is increasing daily (Slavery in the 21st Century, n.d.). According to the U.S. Federal Bureau of Investigation [FBI], human trafficking alone generates aRead MoreThe Human Of Human Trafficking Essay1235 Words   |  5 PagesAlthough slavery was abolished in 1865, the practice of it is still very alive today. Human trafficking, a form of modern slavery, is the buying and selling of people, whether it s for forced labor or commercial sex. Every year, thousands of adults and children, especially girls, are forced into the endless trafficking ring. â€Å"The International Labour Organization estimates that there are 20.9 million victims of human trafficking globally† (à ¢â‚¬Å"The Facts†). The human trafficking industry is a worldwideRead MoreSummary : The Slave Next Door1501 Words   |  7 PagesPhuc Nguyen CRN: 10535 09/17/15 Today’s slavery is one of the most diabolical strains to emerge in the thousands of years in which humans have been enslaving their fellows. In the modern global society, there are not just only one kind of human race that specifically victim of human traffic, today it come in all races, all types, and all ethnicities, which became the â€Å"Equal Opportunity Slavery† that Bales and Soodalter were mentioned in their book, The Slave Next Door. It is proving itself to beRead MorePersuasive Essay On Human Trafficking851 Words   |  4 Pageslives resort to human trafficking as a result. It is a worldwide issue that can be defined as the trading of humans, most commonly by force, sexual slavery, or commercial. It is one of the top leading crimes in the world today that puts not only women, but also men in danger. Human trafficking is a worldwide issue that has been going on for decades, and all the issues of the trafficking would make one wonder, how can it be stopped? Hum an trafficking has become the modern-day slavery, it can be associatedRead MoreHuman Trafficking Is Not A Choice1132 Words   |  5 Pagesiii. There are more people involved in slavery today than at the height of the Transatlantic Slave Trade during the 16th, 17th, and 18th centuries. c. Crime against humanity – stripped of their individual freedoms and identities d. Human beings are considered a commodity, and human trafficking is the business. e. Treatment of slaves - no less brutal or degrading today; These individuals are being exploited with the sole intent of being sold to increase one’s economic status; used and reused, abusedRead MoreHuman Trafficking And The Exploitation Of Humans892 Words   |  4 Pagesindividuals think of slavery, whips, chains, and manual labor come to mind. In today’s society, slavery is defined in a slightly different way. Yet still the same basic principle of a single individual being under complete and total control of another stands strong. Sometimes control is shown on a more psychological level than a physically abusive one that was in the past. Nonetheless, slave owners still possess total control. Human trafficking is the term used today rather than slavery, although the twoRead MoreHow Much Would You Sell For?1131 Words   |  5 Pagesand United States Secretary of State who served as the chairman of Senate Foreign Relations Committee, once said, â€Å"If the cries of those who are enslaved around the world today were an earthquake, then the tremors would be felt in every single nation.† According to the United Nations Office of Drugs and Crime (UNODC), Trafficking in Persons is defined as the recruitment, transportation, transfer, harbouring, or receipt of persons, by means of the threat or use of force or other forms of coercion,Read MoreHuman Trafficking Is A Form Of Modern Slavery906 Words   |  4 Pages Human Trafficking Have you ever heard about human trafficking? Some people would say that human trafficking is no more in this world because now everyone become educated they themselves became victim. Others would say that human trafficking is illegal business, human being sale human being. Even I did not believe that human trafficking was here in the United States, but human trafficking was all over the world. â€Å"Trafficking in human beings is a dressing phenomenon

Saturday, December 21, 2019

Why Hiv / Aids Is A Serious Medical And Social Issue

Saju Khatri English1113 December 1, 2015 Why HIV/AIDS is a serious medical and social issue HIV/ AIDS is the serious problem of the world today. HIV is commonly known as Human Immune Deficiency Virus and AIDS is Acquired Immune Deficiency Virus. HIV is the first stage and AIDS is the final stage of the same disease. HIV/AIDS is not itself a disease, but it decrease the power of immunity in the human body which will decrease the resistance capacity of the body to fight the disease. It is the fluid transmitted disease which is believed to be sexually transmitted disease too. Till the date, this disease does not have any permanent solution. There are cure and prevention but no permanent treatment for this disease. Even after knowing the worst effect its victim is increasing in the world’s society. HIV/AIDS has become the serious medical and social issue which can t be cured fully but can be prevented by different medical treatment and social awareness done by the social organization. Moreover, it can be cured by motivation towards living life and changing the misbeliefs and thoughts of people regarding HIV/AIDS. The origin of HIV/AIDS is believed to be in the Democratic Republic of Kango. In around 1920 it is said that HIV gets transmitted from chimpanzee to humans. In late 1920 s it become viral in more than 5 continents.(History of HIV/AIDS Overview) Slowly then the Asian North American, African started to become the victim of it. The main cause of its spread is knownShow MoreRelatedThe Health Of The Modern Health Care968 Words   |  4 Pagescomprehend the bearing to the modern health care environment. An array of factors like personal, social, economic, and environment issues influence and determines the health of individual and population, acting in various combinations (Knickman Kovner, 2015). These determinants of health, known as population health determinants generally include genetics, access to health care, individual behavior, social determinant, physical environment (Knickman Kovner, 2015). Determinant factors are fundamentalRead MoreThe Health Of The Population Health937 Words   |  4 Pagescomprehend the bearing to modern health care environment. An array of factors like personal, social, economic, and environment issues influence and determines the health of individual and population, acting in various combination (Knickman Kovner, 2015). These determinants of health, known as population health determinants generally include genetics, access to health care, individual behavior, social determinant, physical environment (Knickman Kovner, 2015). Determinant factors are fundamentalRead MoreHiv / Aids : Hiv And Aids1484 Words   |  6 Pageshave arisen. One current issue South Africa is currently facing is HIV/AIDS. The disease has been plaguing South Africa as well as other countries throughout the continent. The initialism HIV stands for human immunodeficiency virus. This disease attacks and destroys the infection-fighting CD4 cells of the immune system. Loss of these cells makes it difficult for the body to fight infections. Without treatment, HIV can gradually destroy the immune system and advance to AIDS. Human immunodeficiencyRead MoreHealth Trade And Human Rights Essay1483 Words   |  6 Pagesâ€Å"Theodore H Macdonald â€Å"Professor, formerly Director of postgraduate Studies in Health, Brunel University; Associate of the Institute of Human Rights and Social Justice, Metropolitan University of London .This book is forewords by the Mogobe Ramose and Desmond M tutu. INTRODUCTION Health trade and human rights mainly concerned with the health related issues and their rights related with trade in first world health to third world health. It evidently demonstrates the way by which the forthcoming environmentalRead MoreEssay on The Controversy Over HIV/AIDS Disclosure Law1360 Words   |  6 Pageswith the HIV virus. About six percent of them will not inform their intimate partners about their health condition. Many efforts that have been made over the past decade towards establishing a HIV/AIDS law, have finally paid off. The act of disclosing the virus was written in 1990. It caused quite a stir among the citizens of the United States. Many people concluded that there were holes in the disclosure law concerning HIV/AIDS because it lacked complete thought. Some felt that if HIV positive peopleRead MoreAids, Acquired Immunodeficiency Syndrome, A Worldwide Issue For Years1124 Words   |  5 PagesAIDS, acquired immunodeficiency syndrome, have been a worldwide is sue for years. There have been countless controversies about AIDS but not many know the real truth behind this disease. AIDS epidemic have crucially changed American medicine procedures and greatly induced economic and social changes in the United States of America. New medical methods have been brought about since the AIDS epidemic has drastically been spreading. The sterilization of all needles and syringes are being strictlyRead MoreThe Effects Of Hiv On A Healthy Lifestyle1553 Words   |  7 Pages which can cause the virus to spread. However, this issue has recently been solved by producing take-home tests like Oraquick so an individual can take the test in the privacy of their own home and get the results very quickly, rather than waiting for results at a doctor’s office. Although, even if these take-home tests can be effective, they can produce a false negative or a false positive because, for example, Oraquick uses an oral sample from the gums of a person’s mouth than a blood sample,Read MoreEssay on Hcs/455 Policy Process Part Ii742 Words   |  3 Pagesproviders and their patients. HIV/AIDS patients must be treated equal and having the proper education to provide to the community and set up and offer different services such as, HIV testing for everyone that can’t afford insurance. After the policy is in place, each organization and health care facility must do their own evaluations of all employees and make sure the agreement of the law remains in place. Analysis Stage When analysis is being put into place on HIV, there are many different factorsRead MoreGlobal Health Challenges Of India1675 Words   |  7 Pagesdisease burden due to communicable (CD) and non- communicable (NCD) disease and trauma. Communicable diseases account for about 38% of disease burden- not only Communicable diseases like malaria, the country has seen a big raise in new infections like HIV/AIDS. NCDs including diabetes, heart disease and cancers account for 53% percent of all deaths in India would be due to NCDs. With 47% of male and 15% of female being regular consumers, tobacco remains biggest preventable risk factor. When we look developedRead MoreChallenges of Hospice and Palliative Care in Nigeria1565 Words   |  7 Pagesfor that kind of thing. In this paper, issues surrounding inadequacies of Palliative care in Nigeria will be examined. Health care should be a necessary right for everyone irrespective of age, gender, religious tendency, educational background, social status, and race or color during any illness and especially when nearing the end of life. According to the centre for advance palliative care: â€Å"Palliative care is specialized medical care for people with serious illnesses. It focuses on providing patients

Friday, December 13, 2019

Batman Beggins Essay Free Essays

Jorge Mastache ENG4U Batman Begins essay Fear is one of the strongest emotions amongst human feelings, it is strong enough that people chose to do actions based on fear. One of the main themes in Batman Begins is fear, much of the plot is driven by fear, and the movie shows and explores fear in order to show how it affects people’s lives. It also shows how a person can be swallow by fear when you cannot control your emotions. We will write a custom essay sample on Batman Beggins Essay or any similar topic only for you Order Now The mastery of the control of fear is what truly liberates a human being because without fear people can truly do anything they desire. Two opposite effects of fear confront each other in Batman begins, the one driven by Batman against the one from Ra’s al Ghul, these characters experience fear during their lives, that fear was imposed by similar sources; Criminal Underground. Batman lost his parents to a criminal and it is implied that Ra’s did as well. The ke is in the difference between their targets. While Batman utilizes his fear to save the innocent from those criminals, Ra’s utilizes his to attempt to destroy those criminals and the ability to produce more criminals. This difference says something about the level of control that each of them has over their fears. Batman has enough control over his fear to retain a sense of rationality, distinguishing who is the enemy and who is the innocent. He even has a code of no murder anybody, that’s what sets him apart from that criminal underworld and ensure that he truly is making a difference. Ra’s, on the other hand, cannot distinguish the good from the bad. His fear drives him to attempt destroying the entire Gothan city, a completely irrational judgment call fueled by an extreme desire to ensure justice. Extremism is born from fear, and Ra’s is different than Batman in that he doesn’t control his fear, his fear controls him. Another way fear is shown in this movie is through the drug that Scarecrow administers to bring out people’s deepest fears. Not even Batman is immune to this fear, despite his control over it. Even though people control their fears to some degrees, everybody still fears something, nobody is fearless. Fear breeds violence, and violence is what destroys societies. Revolution or anarchy, both fear apart the political structure because violence threatens the safety of the populace and the political structure is supposed to ensure that safety of the populace and the political structure is supposed to ensure that safety. The fear drug is a way to examine what would happen if fear and panic completely overtook a populace, and the movie argues that it would completely destabilize and destroy a society. Batman Begins takes the notion of fear and does a fantastic job showing how it would affect people on a small and large scale. On a small scale, it can take a person and completely twist their motivation. On a larger scale, it’s a far more effective, taking entire societies and civilizations and reducing them to nothing. Ra’s is fueled by fear, but we’ll soon see that not all villans share the same motivation. Some men are far less sympathetic than Ra’s. Some men just want to watch the world Burn. How to cite Batman Beggins Essay, Essays

Thursday, December 5, 2019

The Effects of Computer Games free essay sample

Alcohol, drugs and sex have all been known to bring out the addictive personality trait in some people, but other forms of addictive behaviour, such as exercise, watching television or spending too much time on a computer, have only recently been recognized. Computer addiction, like any addiction, can creep up on a person without one being aware of it. Talk shows are full of people whose relationships have been torn apart by one partners computer addiction. Spending hours chatting online, surfing the web or playing computer games can cause relationships to deteriorate as other parts ofa person’s life are neglected. The researchers found out that according to Funk (1993) identified computer game playing as a relatively high frequency activity among adolescents. Study has indicated gender differences in computer game playing habits, with males playing more frequently than females (Kaplan, 1983). Morlock, Nigolean and Yanto (1985) found reasons for this include: the game content, in that games tend to contain more masculine than feminine characters. There are many reasons why the researchers are conducting this research but the main goal is to find out the effects of computer games to the academic performance of the students, and toknow the perception of the respondents and the way they interact with to their problem and gain knowledge about the problem that the researchers may face someday. As a student the researcher are also concerned to its fellow students to help them and give them ideas about the effects of the computer games on their academic performance. The research desires a deeper and clearer understanding of the problem and the situation to know the effects of computer games to the academic performance and take actions in improving ways to controlling their addiction and give more time to their studies. Statement of the Problem 1. What is the profile of respondents in terms of: 1. 1Year and Section 1. 2Gender 1. 3Course 2. What is the level of usage of the respondents in playing computer games? 2. 1Hours Per Day 2. 2Days Per Week 2. 3Weeks Per Month 3. What is the extent of reasons of the respondents in playing computer games. 3. 1Personal reason 3. 2Peer pressure 3. 3Social Pleasure . What are the effects of computer games to the academic performance of the respondents? 4. 1Class Participation 4. 2Major Examinations 4. 3Others 5. What is the implication of the outcome of the study to the present AIMS students who are engaged in computer gaming? Hypothesis Ho1. There is no effect in level of usage of the college of business stude nts according to the time they spend during hours per day, days per week, and week per month. Ho2. There are no reasons of the respondents in playing computer games in terms of the following:personal reason; peer pressure; and social pleasure to the academic performance of the respondents. Ho3. There is no effect of computer games to the academic performance of the respondents according the following: class participation; major examinations; and others. Significance of the Study The result of this study will prove to be beneficial to the following: Students of Asian Institute of Maritime Studies (AIMS). They are the primary beneficiaries of this study because as of now many students addicted to computer games affected their academic performance. Instructors of Asian Institute of Maritime Studies (AIMS). The findings in this thesis will make the instructors or professors aware regarding on the ow academic performance of the students. Their credibility as an instructor is affected by the way how they teach their students. The findings will also convince and motivate them to share their knowledge and experience to their fullest extent so that students will learn more and will be able to have a good skill. Future Researchers. This study may help so much the researchers to answer some of their question that will benefit the future researchers. This study can also be open for further improvement and development of the study. Conceptual Framework The study was focused in the effects of computer games to the academic performance of Asian Institute of Maritime Studies students. The outline started with the students of Asian Institute of Maritime Studies, next is the independent variable which is the computer games that played by the Asian Institute of Maritime Studies students. The intervening variable here are the students that are playing computer games and the students that are not playing computer games in which it can strengthen or weaken the dependent and independent variable depending on the result. The next variable is the academic performance of Asian Institute of Maritime Studies students in which the researchers will know if it will turn out a positive or negative effect to the students. Figure 1. 1 As shown on the previous figure (Figure 1. 1), the researchers would like to know if the computer games will affect the academic performance of the students, if the students will pass or fail there subjects if they play computer games. The independent variable here is the student of Asian Institute of Maritime Studies, below is the computer games in which we have two kinds of result that will answer to our question. As a result, researchers find out that to have a positive result on our academic performance we have to stop or to control playing computer games to avoid addiction on playing computer games to have a focus on our study and to gain high grades, gain more knowledge and more skills that will help us to competent with others. This is what the positive extent means; on the other hand, if we will continue playing on computer games it will create a problem first on our academic performance and lastly on our physical and mental health. Scope and Limitations of the study This research was conducted to determine the effects of computer games to the academic performance of AIMS students as perceived by the reliable students who are engaged in the problem. The aspects looked into the negative and positive results of through the academic performance of students and proposed solutions to problems. Students who are dealing with the problem were the target of this study: Asian Institute of Maritime Studies students. Topics that will be studied and discuss: The students who are engaged of the problem and the effects of computer games to the academic performance and how effective this study in solving the problem and how it affects the academic performance of AIMS students. The population or universe of the study is the students of Asian Institute of Maritime Studies. And locale of the studyis the college students of Asian Institute of Maritime Studies and the period of the study is in month of July to August 2012. Definition of Terms The following terms and variables will be defined in the context of their use in this particular proposal: Academic Performance. Is the ability to study and remember facts and being able to communicate your knowledge verbally or down on paper, also refers to how students deal with their studies and how they cope with or accomplish different tasks given to them by their teachers. Addiction. the state of being enslaved to a habit or practice or to somethingthat is psychologically or physically habit- -forming, as narcotics, tosuch an extent that its cessation causes severe trauma. Computer. A computer is a device that accepts information (in the form of digitalized data) and manipulates it for some result based on a program or sequence of instructions on how the data is to be processed. Complex computers also include the means for storing data (including the program, which is also a form of data) for some necessary duration. A program may be invariable and built into the computer (and called logic circuitry as it is onmicroprocessors) or different programs may be provided to the computer (loaded into its storage and then started by an administrator or user). Todays computers have both kinds of programming. Effects. A phenomenon that follows and is caused by some previous phenomenon; the magnetic effect was greater when the rod was lengthwise; his decision had depressing consequences for business; he acted very wise after the event. That which is produced by an agent or cause; the event which follows immediately from an antecedent, called the cause; result; consequence; outcome; fruit; as the effect of luxury. Internet. A vast computer network linking smaller computer networks worldwide (usually preceded by the). The Internet includes commercial, educational, governmental, and other networks, all of which use the same set of communications protocols. Internet Addiction Disorder (IAD). Or, more broadly, Internet overuse, problematic computer use or pathological computer use, is excessive computer use that interferes with daily life. These terms avoid the distracting and divisive term addiction and are not limited to any single cause. Online games. Is a video game played over some form of computer network or on a video game console such as the Xbox 360 and PlayStation 3. This almost always means the Internet or equivalent technology, but games have always used whatever technology was current: modemsbefore the Internet, and hard wired terminals before modems. PC games. They are played on the personal computer with standard computer interface devices such as the keyboard and mouse, or ajoystick or gamepad. Video feedback is received by the gamer through the computer screen, and sound through speakers or headphones. Technology. Is the making, modification, usage, and knowledge of tools, machines, techniques, crafts, systems, methods of organization, in order to solve a problem, improve a pre-existing solution to a problem, achieve a goal or perform a specific function. CHAPTER 2 REVIEW OF RELATED LITERATURE Related Studies Many studies indicate that violent computer games can have very negative effects on teenagers. New studies indicate that even the non-violent games may have negative effects on teens. Games can have some positive results in helping teens deal with stress and to learn difficult school subjects such as math and reading. Based on the previous research, the computer has also disadvantages aside from the fact that it provides the students information’s and other features. In that research they conclude many students spent more time playing rather than researching and doing other academic works. This is result to computer addiction. From these students, huge percentage of them is male. This shows that male students are more prone to be affected by computer disadvantages. The research goal is to inform the students about what computer can really do to them, how can it affects them and what it is that affects them. The researchers proved that the research made is really true and precise because they are also once addicted in using these so called computers (Justin Vista, Hienson Tan and Bryan Yaranon, 2009). There is evidence that playing computer games helps with eye-hand coordination. Teens who play computer games must learn to use hand controls and steer their way through complex game environments. Also, computer games often initiate exposure to various types of technology that have applications in other areas of life and work. According to Fisher (2006) stated that theres also another type of computer addiction that’s been identified, which has been labelled â€Å"positive addiction. † Having it is an obsessive behaviour that in terms are purpose and the outcome of addiction. Not all the stuff in the internet is bad in fact some of them might be helpful as well. Further, it is important to remember that even if a person spends a significant amount of time on the computer every day, that doesnt necessarily mean that the person is negatively addicted. Spending a considerable amount of time online doesnt always ruin a persons life or the lives of the other people. There are people who use their computers to reach out to others in a meaningful way and use the awesome power and positive aspects of the Internet to learn and grow in every area. In addition, there are a growing number of researchers who argues that meeting someone online may actually be a more intimate and revealing experience than face to face contact, because youre communicating your thoughts, feelings, and emotions in a more real way, free of the game playing and posturing that often accompanies real world dating. You get to know the inner person in a more direct, spontaneous way without worrying about facial expressions or inflections of the other persons voice. In a very real way, couples who made their first contact online often know each other in a deeper, more intimate way than couples who meet in the outside world. Related Literature According to the Australasian Journal of Educational Technology: â€Å"Gaming Frequency and Academic Performance† individuals who spend two or more hours playing games on a daily basis score lower in every subject than their non-gaming counterparts. By spending a high percentage of time on video games there is not enough time left to spend in studying for classes. The study found that there was â€Å"not a single significant positive correlation between gaming and academic performance. † According to Anderson and Bushman (2001), found that across 54 independent tests of the relation between video game violence and aggression, involving 4262 participants, there appear to be five consistent results of playing games with violent contents. Playing violent games increase aggressive behavior’s, increases aggressive cognitions, increases aggressive emotions, increases physiological arousal, and decreases pro-social behavior’s. Since most electronic games are violent, children below legal ages are emotionally disturbed and caused several changes on their behavior. According to Austin, Pinkleton Fujioka (2000), quoted that â€Å"parental meditation is correlated with better academic performance. And has been shown to increase beliefs in social norms, and to decrease fear. Which refers to the parental consent of the player as they play a violent-oriented game? According to Gentile Walsh (2002), wherein 55% of parents said that â€Å"always† or â€Å"often† should parents put limits on the amount of the time their children may play computer and video games, and 40% said they â€Å"always† or â€Å"often† check the video game rating before allowing their children to buy or rent compu ter or video games. Even through these numbers are not particularly high, they may overestimate the amount of parental monitoring of children’s video game play. Moreover,Kranz (2008) stated that the seriousness of the issues caused bycomputer game addiction and video game addiction was even claimed to have created a new face of addiction in modern-day societies. Since this kind of addiction roots from seemingly harmless sources, what leads to addiction is the peoples abuse to the effects or benefits that they bring. Since no one will ever prevent using computer these days, at work or in school, theorists predict that this kind of disorder will be much harder to manage. When time spent on the computer, playing computer games or cruising the internet reaches a point that is harm a child’s or adult’s family and social relationships, or disrupt school or work life, that person may be caught in a circle of addiction. Like other addiction, the computer or video game has replaced friends and family as a source of person’s emotional life. Increasingly, to feel good, the addicted person spends more time playing video games or searching the internet. Time away from the computer or game causes moodiness or withdrawal. According to Lepper, M. R. Gurtner, J (2000), states that prolonged and excessive use of these games can cause, mainly upon children, a number of physical and psychological problems which may include obsessive, addictive behavior, dehumanization of the player, desensitizing of feelings, personality changes, hyperactivity learning disorders, premature maturing of children, psychomotor disorders, health problems (due to lack o f exercise tendonitis), Development of anti-social behaviour and loss of free thinking and will. According to Portal (2007)stated that, compulsive gaming is already considered a psychological disorder. The growing number of students suffering fromComputer games addiction can be puzzling for many people. What the people don’t realize is that any form of addiction roots from the things that used to be harmless the seriousness of computer games addiction has gone unnoticed. It is a good thing that turned bad due to bad usage. Justification of the Study According to research, that computer games can become addictive, which few teens would find surprising. The complex nature and advanced graphics of many computer games make them compelling entertainment. Both gaming experts and parenting support groups agree that for teenagers, computer games should be played in moderation. Today almost all of us have electronic devices at home for us to be comfortable and handy at times. But it also has a negative effect on children, especially teenagers. Parents usually buy computers for their children educational resource. But teenagers who always seek to fun activities around them use computer to play games, chat with their friends. And before they know it they’ are already addicted to computer. Computer can cause teenagers to be physically, and mentally ill, and the more the child spends more time on the computer, the more he or she loses time to focus on academics. Computers, video games, and the internet have become entrenched features of our daily lives. Computer use has reached beyond work and is now a major source of fun and entertainment for many people. For most people, computer use and video game play integrated into their lives in a balanced healthy manner. For other time spent on the computer or video game is out of balance, and has displaced work, school, friends, and even family. Many studies indicate that violent computer games can have very negative effects on teenagers. New studies indicate that even the non-violent games may have negative effects on teens. Games can have some positive results in helping teens deal with stress and to learn difficult school subjects such as math and reading. Based on the previous research, the computer has also disadvantages aside from the fact that it provides the students information’s and other features. In that research they conclude many students spent more time playing rather than researching and doing other academic works. This is result to computer addiction. From these students, huge percentage of them is male. This shows that male students are more prone to be affected by computer disadvantages. The research goal is to inform the students about what computer can really do to them, how can it affects them and what it is that affects them. The researchers proved that the research made is really true and precise because they are also once addicted in using these so called computers (Justin Vista, Hienson Tan and Bryan Yaranon, 2009). There is evidence that playing computer games helps with eye-hand coordination. Teens who play computer games must learn to use hand controls and steer their way through complex game environments. Also, computer games often initiate exposure to various types of technology that have applications in other areas of life and work. According to the Australasian Journal of Educational Technology: â€Å"Gaming Frequency and Academic Performance† individuals who spend two or more hours playing games on a daily basis score lower in every subject than their non-gaming counterparts.